Are supplemental online games not enough to teach students in typing?
Supplemental online games provide few tests or assessment capabilities, no capacity for real-time monitoring or for generating data on individual student progress, and a limited number of exercises. They are not true instructional programs that use the tools of motivation and engagement to instill proper keyboard techniques and reinforce other important knowledge.
Community Associate at Typesy
Between texting and posting, young people today are more familiar with keyboarding than any generation prior. With the ubiquity of personal devices, many students are more than proficient when it comes to typing with their thumbs. This is why it is perhaps more important than ever to ensure our students are developing the correct typing skills. The longer a student goes without formal keyboarding training, the longer they have to build bad habits. Relying solely on supplemental games may not be structured enough for some.
Typesy has numerous benefits for both teacher and student. As a teacher, you will have access to and control over every aspect of your students’ experience from lessons to assignments to assessments. Students are engaged through a variety of gamified lessons in which they earn rewards, up their game status, and work towards custom goals. Students build their own avatars and practice typing through fun, interactive lessons. Additionally, Typesy adapts to each learner, too, so no student will ever find themselves with lessons too easy or too difficult.
Spending time typing is not the same as practicing typing. Without dedicated practice time, students could develop bad habits or work at a speed much slower than what they would ultimately be capable of. Once accomplished, the ability to touch type will yield positive results for students for the rest of their lives and is therefore decidedly worth dedicating time to.