Most of the students found that typing correct letters resulted in the program telling them it was incorrect

Require Correct Key

We do have implemented a new activity that requires the user to press the correct key to continue after making a mistake. You can turn off the Require Correct Key in the settings as shown below:

For example, if the correct key is “j” and the user presses “k”, they will get the error beep (if on) and the letter will turn red. But the cursor will stay in the same position until they press the correct key j. J will stay red and will still be considered a mistake when calculating accuracy.